IDLE MAFIATHE FIELDGUIDEIndependent Roblox guidePlay on Roblox ↗

Money & property decisions ↗

Roblox / Idle Mafia Game

Property investment calculator

Compare five video-sourced historical property prices and income figures, then calculate payback with your current in-game values.

Compare investments

All amounts are in-game cash. Enter additional hourly income, not your total current income.

Your own numbers

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Enter at least two investments or load an example.

A shared link includes investment names, budget and numbers. Recipients can edit their own copy.

Property prices and income: September 2026 video sample

A gameplay video at 7:14, published September 1, 2026, shows this property screen. These are values displayed for one player's account in the footage, not official current prices or universal first-purchase costs. The footage date itself is unknown.

Historical gameplay frame at 7:14; USD-style in-game cash, hourly rates as displayed.
PropertyPrice shownIncome shownAccount state in frame
Newsstand Front$590$600/hr each1 already owned; price is the next purchase
Pizzeria$2,360$2,100/hr each1 already owned; price is the next purchase
Pawn Shop$8,000$7,600/hr eachLevel 6 unlock shown
Chop Shop$30,000$26,000/hr eachLevel 10 unlock shown
Nightclub$110,000$88,000/hr eachLevel 15 unlock shown

The same frame shows 2/10 owned and $2,700/hr total income, matching the two owned property rates. It also displays “Earns 25% income while offline” and a combined group-and-like +10% property-income banner. Read what the 25% wording establishes and what the bonus wording establishes. Those messages describe the historical screen; check the rules and bonuses in your current client. The rates may include account-specific effects, so do not mix them with prices from a different version to rank investments.

Use the calculator above with your live prices and added income. The purchase guide explains how to compare payback and budget.

Property price and income evidence

The official game description confirms passive property income. It does not publish a current price and hourly-income table, and this guide has not measured one. We will not rank named properties from invented values.

What a verifiable property row needs
FieldRecord from the client
Name and levelExact displayed property name, upgrade level and unlock condition
CostPurchase or upgrade cost on the same date
Added incomeBefore and after rate, including its time unit
ConditionsActive bonuses, event effects and account state
EvidenceDated screenshot or comparable observations; hide account details

Convert per-minute income to hourly income by multiplying by 60. For an upgrade, enter only the change over the old rate. Compare offline observations before assuming the displayed rate applies during every hour away.

Choose within your cash reserve and time horizon · Evidence checklist

Interpret the results

Simple payback = purchase cost ÷ additional hourly income. For an upgrade, use the upgrade price and the increase over your current income.

The fastest payback and highest income can be different purchases. This compares one purchase at a time, not a sequence of reinvestments.

Assumptions

Income stays constant. Fees, collection caps, ownership changes and interruptions are excluded. Payback is measured in earning hours, not guaranteed elapsed time. There is no verified property price database.